The Nanosaur arrives in a lush jungle, with twenty minutes given to collect the eggs before the meteor that caused the initial extinction of the dinosaur race hits the Earth. On the day of her mission, she is teleported to the past via a time machine in a Nanosaur laboratory. Their high-ranking agent, a brown Deinonychus Nanosaur, is chosen to participate in this mission. The Nanosaur government offers a quest that involves time traveling into the year 65 million BC, where the five eggs of ancient dinosaur species must be retrieved and placed in a time portal leading to the present year. This method largely affected the intelligence of the various offspring, and slowly began to pose a threat to their once-intelligent society. However, as the Nanosaurs were the only species on Earth, inbreeding was the only possible choice of reproduction. The few dinosaurs resurrected were lent an unusual amount of intelligence from their human creators, leaving them to expand on their growing civilization. Their experimentation led them to resurrect the extinct dinosaur species however, their victory was short-lived, as a disastrous plague brought the end of their civilization itself. Their civilization originated from a group of human scientists who experimented with genetic engineering. In the distant year of 4122, a dinosaur species, Nanosaurs, rule the Earth. None of the five eggs needed, nor any additional jetpack fuel, have been collected, and 19 minutes and 28 seconds remain in the game. The Nanosaur encounters a Stegosaurus during the first visit to the jungle area.
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The Pan-Shan culture (2500 – 2000BC) of Neolithic China had this distinctively painted pottery. The subtle shapes, smoothed surfaces, red, and black paint are typical of the Pan-Shan Pottery. This Neolithic Chinese Painted Pottery was found in the graves of New Stone Age people who lived in northwest China over 3,500 years ago. The 21 antler headdresses are sufficiently complete to see how they have been manufactured. The antler headdresses are made from red deer stag skulls with the antlers still attached. One of the most unusual finds was the antler headdresses. The rare objects discovered included worked amber, shale, haematite, iron pyrites, a decorated pendant. Along with the flints, there were a large number of objects made of red deer and elk antler, elk bone, and other bone. It was discovered at Star Carr, which is a Mesolithic archaeological site in North Yorkshire, England.Įxcavation of the site began in 1948, and it is famous for the rare artifacts discovered. This Prehistoric Deer Skull Headdress is over 11,000 years old. They were used in some rural areas as an amulet to protect against storms. They were called thunderstones because tradition held that they had fallen from the sky during storms or were formed inside the earth by a lightning strike and then appeared at the surface. Until that time, their origins were thought to be supernatural. The first published representation of a hand ax was drawn for a British publication in 1800. Hand axes were the first tools to be recognized as prehistoric. Stone has been used to make a variety of different tools and weapons throughout history, including arrowheads, spear points, hand axes, and querns to grind cereals into flour. Archaeologists study stone tools to understand the cultural implications of tool use and manufacture. Stone tool societies and cultures made these prehistoric Stone Hand Axes from the prehistoric Stone Age. Highlights Tour of Ancient Historical Artifact Prehistoric Stone Hand Axe
Take the reigns of the antiheroes of the Madness universe! Infiltrate heavily guarded installations, survive cultist-ridden tunnel networks, fight back against dynamite-wielding cannibal bandits, and dodge the grasp of armor-plated Mag Agents over three times your size.all while unearthing the terrible secrets of Project Nexus itself. Wading through the dismembered remnants of those who fell to your bullets and steel, only one thing crosses your mind: They asked for this. what a day to leave your raincoat at home! But that's alright. Blood will probably get all over everything. Shoot, stab, bash, chop, and slaughter your way through over 16 hours of intense combat. Thanks for giving me a minute to chat with you guys! I'm gonna leave you with a little demo trailer I put together of our progress.MADNESS: Project Nexus is a third-person Run n' Gun / Beat'Em Up filled with arcade-style action and button-mashing brutality. Or if you just plain like what I'm doing with this project, I'm here to listen and chat about it. I am making myself available to discuss Unity tips with anyone who has questions or who wants to advise me as a new guy in the 3d gaming scene. I'd really like to talk with you guys about what I'm trying to produce with Madness: Project Nexus 2. We've got a few more screenshots than the one above over on our Tumblr page, which we also mainly use as a features progress report and dev blog, and on our Facebook page, which we use mostly to talk with supporters and enthusiasts I am by no means a master at what Unity has to offer, but I'm working hard to get there. I taught myself a good deal of CG and wrote all of my own fragment shaders (with help borrowed heavily from these forums.thanks guys!). I made the leap and transitioned from Actionscript2 to C# for it. This is not the game we started with in Flash. Our little game has become a lot bigger than we thought it would, both as an undertaking and in its anticipation. He flies back against the wall behind him, but this fails to discourage his allies from pouring in. As they pop out in expected ambush, you flick your wrists and stick a pair of combat knives into the head of the first Agent to emerge. It's a shame they didn't expect you to waste their buddies so quickly. Some even leave the room through adjoined doors in the hopes that they'll manage to flank you and drive you out from cover. Being a more tactically-minded unit than the Grunt, the squad of Agents break cover nearly simultaneously as you pause to reload, and circle around your position. In that time, the Agents have taken cover and planned out their strategy. While they press down on you, you fire over the top of the crate, landing a few valuable headshots, but the onslaught does not cease and the Grunts refuse to back down. The Grunts charge in stupidly, firing their weapons at you despite your having taken cover behind a crate labeled "Discarded Clone Parts". You fail to stealthily enter a chamber where a series of Agent and Grunt units await. Players progress through the game by navigating between rooms and overworld stages, engaging baddies along the way who will become wiser and more tactical as players advance.įor example, here is a scenario taken directly from our working engine: It depends heavily on immersive & tactical combat, on-your-feet decision making, a massive selection of weapons, and a pretty heavy dose of comic blood and violence. Madness: Project Nexus 2 is a sidescrolling/birds-eye Run n' Gun game. So, let's get to the more exciting stuff and talk about this new game I'm making! We'd barely created the experience we'd intended by the time it went belly-up on us. It did surprisingly well for what it was, but I'm sure I don't have to explain to you guys how limited Flash is in both capability and scope. The game I'm working on is a sequel to a browser-based Flash game a good friend of mine and I created over on Newgrounds a couple years back (which was in turn based on his Newgrounds cartoon series, Madness Combat). "Hey, where's the doll you said was here earlier?" "Hmm, you can't see it in here. If you accidently change the details of a room or location between visits, make it a part of the setting. 6: Don't botherĪ simple advice that works well with locations that are mystical in nature. This method can be used to improvise an entire building if needed. This adds consistency and makes it easy to remember things you've just winged into existance. If you improvise the contents of a room, jot down a few words about the room on your list or your map. At a glance you can see where the players might find the staff or the herbs. Give each room a number and keep the details on a separate paper, but add the important things directly to the map. 4: Make a mapĪ simple map or floorplan can make it a lot easier to be consistent in your narrative. I would not write out an empty cupboard or any other room that has nothing interesting in it. On the floor there is a large casting circle with lit candles (See chapter 3). There is a small pouch of money on a dresser and many unique statues in various places. Larder: Mostly has ordinary food, but could have a few potions if the party needs them.The herbs needed for the spell hang on a wall. If a certain room has an eerie breeze that is just there to discomfort the players, don't sweat it if you add that detail to another room or omit it completely. If you find there are a lot of small things scattered about that have to fall in place for the adventure to work, try grouping some of them together in the same room so that you have less to focus on and worry about.Īs for any and all flavour text, just wing it. If you run a published adventure, make sure to read it before you run it and make sure to pay extra attention to the important stuff. This makes it a lot easier for you to manage your session since you only need to keep track of the important stuff. Who opens the door?" Instant drama and excitement, without having to search through a bunch of red herrings. You end up in front of what seems to be just another door to just another room. The rooms are what you'd expect in a house like this, a few bedrooms and closets, a small smoking room and a couple of completely empty rooms. Some doors are creaky and hard to open, a few are locked. Instead, try using this approach: "You search the rooms as you make your way down the dark hallway. The not-overly-impressed player even said it plainly. The players want to have fun and do exciting stuff, but while clicking on every little thing can be fun in an adventure video game, that kind of behaviour doesn't translate well into the realm of roleplaying. What door do you open next?" you should try to streamline your narrative. Instead of saying something like "What door do you open? Second to the right, OK. The first thing you should do when tackling something like this is to get rid of the unimportant and uninteresting bits. I don't know anything about the Death House, but it seems to be a large mansion with a lot of rooms. That being said, here are a few more detailed pieces of advice that might help you. There are many tricks that will help you remember, but most of them boil down to two things: Focus on the important stuff and write things down. What can I do to help me remember details about the areas the PCs are exploring and thus give an accurate description of what the PCs see and what happens within? It should be noted, and I do acknowledge, that this person hasn't played D&D before so they may have been expecting something a little more exciting from the get go, but I do feel that statement was at least partially due to my failed deliverance. This lead to a very poor deliverance of "creep factor" and because I was then trying to give a descriptive account of what was in the rooms after quickly rereading the text in the book, I would often miss a few, sometimes important, details.Īfter the session, one of the players even said in a not-overly-impressed tone "we just spent the last out-of-game hour or so exploring rooms". Given the fact that there isn't simply 'read aloud' text that contains all the details for every room, one major problem I had was remembering exactly what kind of things were in each room. Our currently first and only session of this module ended with the party just reaching the third floor and one unconscious PC. The players took the bait and ended up in the Death House. I've recently started DMing Curse of Strahd. The biggest difference between real-time search trends and daily search trends is that real-time search trends allow you to break down data into categories. You can also see a graph for each topic that shows how the topic’s popularity has fluctuated over the past 24 hours, along with links to news. Here you can see stories that have been trending on Google for the past 24 years and are updated in real time. The second way to find current keywords is to always go to the ”Current searches” page and the ”Real-time search trend” tab. This page is useful if you are looking for new trending keywords related to popular culture or current affairs. If you scroll down, you’ll find trending topics from previous days. The feature displays the most trending topics that have received the most traffic over the past 24 hours so you can see what people are most interested in right now. Here you can find out the daily searches made by Google users in a given country. The first way is to go to the ”Current searches” page and then to the ” Daily search trends” tab. Indeed, there are several ways to search for trending keywords in Google’s Trends tool. What are the features of Google Trends? Let’s discover in this section the most notable features of Google Trends: Find new trending keywords The Google Trends tool is specially designed to help you find trending words with a fairly interesting popularity. A score of 1 means the search terms have the lowest point in relative popularity and 100 would mean the opposite, the highest point in relative popularity. The discovery of differences in research patterns from one locality to another Īlso, Google Trends uses a score scale of 0 to 100, instead of search volumes.Ideas for content marketing and social media marketing.Improving online marketing and advertising.Determining the stability of a search term.Finding the right season for certain terms.The tool allows you to build a very good marketing base by focusing on: What is Google Trends ? Google Trends is an analysis tool provided free of charge by Google that allows you to search and compare trends. Let’s find out what Google Trends is and its best features. Google Trends is a free data mining tool that allows them to quickly understand the search behavior of customers in order to direct their marketing campaigns. This is obviously a good place where web marketers also take advantage of trending research so they know what to offer each audience. Additionally, Google processes an average of about 80,000 search queries per second. It is the world’s leading and most popular search engine, with over 1.5 billion users worldwide. Google has become part of people’s daily lives as almost everyone uses it to some extent. Description Google Trends Google Trends is an online tool that helps users view and learn about people’s search trends in Google Search, Google News, Google Images, Google Shopping, and YouTube. It was developed by Apple, largely as a result of the popularity of the MP3 file. If you are looking into something else other than file conversion, for example, more options for output file format, conversion speed guarantee, advanced video editing functions, just try Video Converter Studio.An M4A file format is also called an MPEG-4 audio file, and is an audio file saved in the MPEG-4 standard. If you just want to make simple file conversion, the three online tools are enough. These are the tools that can help you change WAV files to M4A files. It also comes with other great features: video downloader, video editor, video player, MV maker. Click the “convert” button and the file will be automatically saved on your PC once conversion is complete.Click the drop down arrow next to “profile”, select “audio” and choose “M4A”.
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Our site is dedicated to all you porno lovers out there. Mako oda watch online hight quality video. Welcome to RedTube, the Home of Videos Porno. This is just a list of how to stay focused. In my experience, most of these books report in one way or another the following: delegate tasks, choose the right people, embrace your time off and set goals. There are many books by well-known business leaders detailing how and why they have succeeded. Over time, such techniques become part of your unconscious mind. With the use of focus techniques, it’s possible to train your mind to increase focus, keep you on the path to the goal and keep stress at bay. Distractions are the sworn enemy of focus. Stress comes from distractions that get your mind off the path to the goal. The stress from performing a task to reach a goal comes from not being focused on the task and the goal. Stress hinders the mind from being able to stay focused. Taking breaks can be a proactive way to combat stress. In a work environment, it is often suggested to take a break when working on a task. Do I qualify?ĭo not confuse focus with stress. The Rolling Stone Culture Council is an invitation-only community for Influencers, Innovators and Creatives. Don’t underestimate the power of having a quiet place to focus on a task. If you are in a distracting environment, however, or the textbook is not on a subject that interested you, your focus might drop considerably. For example, your focus when reading a textbook is usually very high if you are interested in your course of study. While focus is something the mind does naturally, our minds can also become distracted naturally. I’ve seen firsthand how techniques for focus derived from the practice of hypnosis can increase a person’s ability to pick out relevant details to reach a goal. Your mind is free to see everything about the goal from many different perspectives. Outside distractions are easily resisted or entirely blocked. In this state, your mind can think two or three steps ahead, meaning you can see a clear path to the final goal. You become “in the zone,” dealing only with the task at hand. When focusing on a particular task for some time, you lose sight of everything else around you. Questions and answers were formulated with ease. You realize that during that session of focusing on the apple, you were speaking to yourself about the apple and what you saw. Your mind hones in on the apple and becomes clear of distractions. you are now viewing an apple in a whole new way. For example, if you focus on an apple for 20 seconds and observe all its details - the color of its skin, how it feels to touch the apple, etc. When you are genuinely focused on something, you process it in great detail as if the task at hand is under a proverbial magnifying glass. Borrowing focus techniques from hypnosis can help you stay the course and keep focused on the end goal. Everyone can benefit from tapping into greater focus when needed. Something as simple as a butterfly fluttering by can crush the focus of some people. Some people have the natural ability to keep focused on tasks and goals, but many people have difficulty keeping focused on a goal and become easily distracted. The truth is that focus has its ups and downs. On the other hand, giving your full attention while reading a dry textbook or keeping focused during an important meeting can be very challenging. It is easy to focus on the little things, like enjoying your favorite song. A unique object is recognized within the code as having both a name (how the object is seen in the code), and a class (what existing entity does this object replace). The combination of which does not matter. Unit and Building Overrides In order for Civilization V to recognize a Civilization, it must have at least two unique units or buildings. If your spy expects female pronouns, check the box to the right of their name. Spy Names Regardless of whether or not they are used for espionage or diplomacy, spies provide an excellent means for civilizations to get ahead in the world without declaring war. This will default to RELIGION_ZOROASTRIANISM if no preferred religion is entered, as more Civilizations should prefer it. Religion Regardless of whether or not a civilization manages to accumulate enough faith to found religion, each civilization has a preferred religion that it will try to adopt after gaining enough faith. An example of the proper format for Bismark would be LEADER_BISMARK. We wont generate your Leader in this file, but we will reference them here. Leaders Every Civilization has a strong leader backing them, no matter if they are Bismark of Germany, Mao Zedong of the People's Republic of China, or Doctor Doom of Latveria. Any cities founded after the player hits your maximum number of cities will behave like the Hunnic UA, and steal names from rival civilizations. The first city in the list will be your capitol. Select the number of cities you wish for your civilization to have, from 1 to 20. Whether you prefer to play tall or wide, there is no denying it, running out of cities is not the best way to play the game. It is okay to leave this part blank, as audio is not required to build the mod, but remember to set VFS=True again in Modbuddy like you did with the images!Ĭities Cities are the lifeblood of Civilization. If you have a voice actor for your Dawn of Man Speech, here is where you make them talk. Note that after you get your file, you need to set all of your image files to SetVFS=True in the Civilization V Modbuddy. Your file should end up looking like MapBabylon512.dds or DOM_Nebuchadnezzar.dds. Write the names of your images for your Map and your Dawn of Man image below, including the. It is important to note that Civilization V only accepts. All Vanilla Civilizations can find their Icon Atlas in CIV_COLOR_ATLAS and their Alpha Atlas in CIV_ALPHA_ATLAS. The Icon Atlas is where your icons will be stored. These add flair to your civilization's cities, as otherwise it would be confusing to see Japan suddenly adopt Greco-Roman architecture! These come provided within Civilization V, so select the one that you want in the dropdown menu. Now that we have a name, we are also going to need some art defines. Your civilization's name should also follow this form CIVILIZATION_MY_CIV America is noted as CIVILIZATION_AMERICA and Korea is listed as CIVILIZATION_KOREA, to provide two examples. The most prominent being the need for a name! Civilization V and its modifications follow a general naming scheme. Civilization V Creation Tool Civilization Any civilization needs some basic information before it can be created. Even if they have absolutely zero coding knowledge, the low code approach has been designed to make it as easy as possible to learn, especially given its visual nature.Īll told, 2022 is going to be a massive year for mobile apps as the combination of technology, faster connectivity, and consumer willingness to experiment make for very interesting bedfellows. For instance, with just a limited understanding of code, tech-savvy business users can try their hand at creating their own apps without having to rely solely on development teams. As the name suggests, even non-programmers can experiment with creating their own apps. Effectively, it enables developers to create apps much faster as opposed to the weeks and months it can take to write complex code. This visual approach to the development process will reinvent how apps are created. Low code development will become increasingly popular. They require less loading time, do not occupy much storage space, and are more easily usable across several different devices.īut giving apps a boost extends beyond the likes of PWAs. By saving these ‘apps’ on your home screen, you can access them just as easily as you would a normal app. These apps take less time to develop as they are essentially websites with app-like functionality. Progressive web apps (PWAs) can be seen as a combination of web pages and mobile apps. The responses from these chatbots are increasingly becoming human-like and they can be powerful allies to help people self-service everything from insurance queries to managing school appointments and other activities. Chatbots have been around for a long time, but are now significantly more advanced thanks to sophisticated artificial intelligence technology. What many consider to be the bane of their existence, others view as an invaluable assistant. For its part, VR can greatly enhance the shopping experience at retail stores by giving consumers the ability to ‘walk through the aisles’ even before they get to the physical stores. From interactive map overlays and virtual showrooms to massive multiplayer battles, AR transforms our experience of apps. While neither of these technologies are new, the combination of 5G and more powerful mobile devices mean superimposing computer-generated images on top of your view of reality is now, well, a reality. Then there are the aforementioned AR and VR apps on the horizon. Simply load up the mobile wallet and you are ready for online and offline shopping. These ensure people do not have to use their credit cards or even pay with physical money at stores. As part of this, mobile wallets will become more prominent. This reliance will continue to increase as more South Africans realise how easy it is to quickly order meals, dog food, and pretty much everything else from their mobile devices. Thanks to lockdown restrictions, we have all turned to food and grocery delivery apps for convenience. Mobile commerce has been booming over the past few years. On a more practical level, 5G will also make mobile payments quicker and more secure as biometric data for identification can be managed more seamlessly. And then there are the opportunities for augmented reality (AR) and virtual reality (VR) apps that are expected to become more commonplace in the coming months. It also lets developers add a little bit extra to their apps as performance is given a boost. But beyond simply giving your video streaming apps a boost, 5G also enables faster transferring of data between devices. Okay, so you know that 5G is faster than anything that has come before. So what are some of the app trends we need to be mindful of as 2022 kicks off? HUAWEI AppGallery takes a closer look. Being able to head on over to HUAWEI AppGallery to search for and download the latest app, whether it be for business, entertainment, or something else entirely, makes for very productive, and often fun, experiences. Mobile applications have become an integral part of our lives, with digital lifestyles becoming more common. |